How to.

By Jeff Rafter
Twitter / Instagram / GitHub

Working with Unity and GitHub

September 13, 2020

Working with Unity makes development easy. You can quickly prototype a game and show it off. But what if there are multiple developers. Storing your source code on GitHub makes collaboration easy; but there are a lot of tradeoffs when working with larger assets and projects.


Getting started with ESP8266 and Arduino

May 20, 2020

Understanding the basics of hardware can open new projects and new possibilities and it is more accessible and inexpensive than ever.


Releasing GitHub Actions

January 31, 2020

Once you've made some amazing GitHub Actions, you'll want to re-use them and share them with your friends. To do that you'll want to organize your project a little differently, publish and release them.


Working with GitHub Actions

September 19, 2019

GitHub Actions are still in beta and are changing quickly. But if you are looking to get started the possibilities are endless.


Developing for the Oculus Quest

July 25, 2019

Everyone wants to talk about consumer VR. I just want to make some games.


Building a Static Gatsby-based Website with TypeScript

May 25, 2019

Creating a static website involves an almost infinite set of choices. I've upgraded several sites to Gatsby (including this one) finding a way to integrate TypeScript as part of the journey. Gatsby leverages React, JSX, CSS-in-JS, GraphQL and many other modern approaches to building sites.